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INGEN FIELD NETWORK
SITE B // ISLA SORNA // FIELD STATION 04 — CLEARANCE: VISITOR
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*** CONTAINMENT STATUS: FAILED *** HUNTER CONVOY SIGHTED, SECTOR 7 *** EGG RECOVERY TEAMS TO BASE CAMP *** BUILD 1.-- ON THE FIELD NETWORK *** NEW CLEARANCE LEVELS: HUNTED AND EXTINCTION *** REPORT ALL COMPY SIGHTINGS TO DR. MALCOLM ***
Field clearance
Play

PLAY = the 1997 game
MODDED = new missions

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Mission Editor

OpenChaos has a full mission editor built in. Open it with Shift+E, or Esc then Mission editor, while playing any mission. It works best in the Mac app, where saved missions go to a folder on your computer.

Making a mission

  1. File → New mission: a name, a size (8 to 256 tiles across) and a theme from any retail mission. Or File → Open to change an existing one.
  2. Terrain: pick a tile (right-click on the map picks the one under the pointer), an orientation and a brush, then paint. O shows where units can walk.
  3. Place your team, dinosaurs, hunters, buildings, crates, eggs and markers from the other tabs.
  4. Rules → Objective: choose one of the 15 mission types. The panel lists what that type needs, shows what is missing and jumps to the right tool.
  5. T lets the autoplay bot try your mission; P plays it yourself and comes back to the editor.
  6. Ctrl+S saves it into the level list. File → Build mod packs it into a mod archive.

Ctrl+Z / Ctrl+Y undo and redo (40 steps).

Tabs

TabPlaces
Terrainpaint tiles from the mission's tile sheet, walkable / blocked / slow ground, trees and nests
Teamstart slots and named characters, including one to rescue
Dinosany species, wild, yours or hunter-owned, alone or in packs
Huntersscouts to tanks, hunter camps, sheds and hunter nests
Buildingsyour structures, broken bridges, fences and captive pens
Itemssupply and equipment crates, egg piles, TNT plungers, the baby T-Rex
Markersgoal zones, hangouts, grazing spots, hunting trails, spawn sites, airdrops
Rulesobjective, next mission, supplies, recruit points, team, buildings allowed, aggression, spawns
Filesave, export, validate, test with the autoplay bot, play-test, new or open mission

Mission types

Missions reuse the game's 15 built-in objective scripts, such as: build a camp and rescue someone (Mission 1), repair a bridge and reach the dock (2), fire barriers and compys (3), destroy the jeeps (4), herd dinosaurs (5), free captives (6, 7, 9), reach a zone (8, 11, 12), escort Eddie (10) and the San Diego T-Rex run.

InGen Field Network • Unauthorised access will be logged • Play Chaos Island • Credits
Unofficial, non-commercial fan wiki for The Lost World: Jurassic Park – Chaos Island (DreamWorks Interactive, 1997). All rights to the game and its pictures, text and sounds remain with their original copyright holders; they are shown here for educational and reference purposes only, and no ownership is claimed. Not affiliated with or endorsed by Universal, Amblin, DreamWorks or Electronic Arts.