InGen
INGEN FIELD NETWORK
SITE B // ISLA SORNA // FIELD STATION 04 — CLEARANCE: VISITOR
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*** CONTAINMENT STATUS: FAILED *** HUNTER CONVOY SIGHTED, SECTOR 7 *** EGG RECOVERY TEAMS TO BASE CAMP *** BUILD 1.-- ON THE FIELD NETWORK *** NEW CLEARANCE LEVELS: HUNTED AND EXTINCTION *** REPORT ALL COMPY SIGHTINGS TO DR. MALCOLM ***
Field clearance
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PLAY = the 1997 game
MODDED = new missions

BUILD----

Mission Archive

Twelve missions take Malcolm's team from the beach to the helicopter pad. Each starts with the briefing panel shown here. Mission names on this page are the wiki's own; in the game they are just numbered.

Difficulty

The stones on the difficulty screen pick a version of the campaign. Easy and Medium give you more recruit points, more supplies and calmer hunters; Hard is the full game and the only version with Missions 11 and 12. The MODDED build relabels the stones HARD, HUNTED and EXTINCTION: Hunted and Extinction start from Hard with fewer recruit points, a smaller team, the angriest hunters, more spawns and up to twice as many predators. On EXTINCTION eggs are not carried from one mission to the next (upgrades still are).

Mission 1: Base Camp

Mission 1 briefing

Your first day on Isla Sorna. Explore, set up camp and find Sarah Harding.

Objectives

  • You need to build a Base Camp before you can collect supplies.
  • You need to build two Tents.
  • Find Sarah Harding by exploring the map.

Radio messages

  • Move your team members to uncover new parts of the map.
  • Once you build a Base Camp you can double click on it to get new team members.

Ian's tips

Supplies look like piles of yellow boxes.Game tip, Mission 1
Build a Base Camp by clicking on a person, then clicking on the BUILD button.Game tip, Mission 1
To find Sarah, move around and explore until you see her, then move right next to her.Game tip, Mission 1
Mission 1 map
StoneRecruit pointsSuppliesTeamHunters placed
Easy55232–50
Medium55232–50
Hard45232–40
Hunted36232–30
Extinction30232–30

Mission 2: The Broken Bridge

Mission 2 briefing

Find the artificial nest, mend the bridge and reach the dock on the far bank.

Objectives

  • You need to find the Artificial Nest.
  • You need to repair the bridge in order to cross the river.
  • You need to get to the dock.

Radio messages

  • Try to collect any dinosaur eggs that you find. Eggs that you don't hatch can be used in other levels and will add to your score!

Ian's tips

To repair a bridge or one of your own buildings, click on an Explorer, then click on REPAIR, then click on the building.Game tip, Mission 2
Dinosaur eggs can be hatched in an artificial nest. Bring an egg back to the Base Camp, then double-click on the artificial nest.Game tip, Mission 2
Mission 2 map
StoneRecruit pointsSuppliesTeamHunters placed
Easy30352–32
Medium30252–32
Hard15251–34
Hunted15251–24
Extinction15251–24

Mission 3: Fire and Compys

Mission 3 briefing

Hold off the wild dinosaurs with fire barriers while you raise a compy army.

Objectives

  • You need to build three Fire Barriers.
  • You need to find and hatch 3 Compsognathus eggs.

Ian's tips

Be careful not to run out of supplies before you've built three fire barriers.Game tip, Mission 3
It's not always a good idea to build the Base Camp at the first empty spot you see.Game tip, Mission 3
Trees and bushes sometimes block valuable supplies. Remember that some of your dinosaurs are plant eaters.Game tip, Mission 3

Equipment

  • Damage +1 in a crate
  • Carry +1 in a crate
Mission 3 map
StoneRecruit pointsSuppliesTeamHunters placed
Easy40352–44
Medium40352–46
Hard30202–36
Hunted30202–26
Extinction30202–26

Mission 4: Jeep Hunt

Mission 4 briefing

Hunter jeeps are on the island. Destroy every one of them and train up a fast explorer.

Objectives

  • You need to destroy all of the hunter jeeps.
  • You need to build a Tool Shed in order to get the speed upgrade.

Radio messages

  • Try hatching some Dilophosaurs ('spitters') to reach the jeeps across the river
  • Double click the Tool Shed to upgrade an explorer's speed.

Ian's tips

It's usually safer to attack from a distance if you can.Game tip, Mission 4
Dinosaurs can block your path to nests and eggs. You don't always have to fight them to get around them.Game tip, Mission 4
Sometimes supplies are dropped from the air. If you find a spot where they appear, check it often, more supplies may come later.Game tip, Mission 4

Equipment

  • Carry +1 in a crate
  • Armour +1 in a supply plane drop
Mission 4 map
StoneRecruit pointsSuppliesTeamHunters placed
Easy45301–39
Medium45301–414
Hard35201–314
Hunted28201–214
Extinction21201–214

Mission 5: Parasaur Drive

Mission 5 briefing

Herd a group of parasaurs safely to the lake.

Objectives

  • You need to herd at least 5 Parasaurs to the lake.
  • You lose if fewer than five parasaurs are left alive.

Ian's tips

Wild dinosaurs can be dangerous, not only to you, but to each other.Game tip, Mission 5
If you find a High Hide, it can protect you from dinosaurs and allow you to see farther than you can on the ground.Game tip, Mission 5
Herding dinosaurs is hard. You need to clear a path for them, and then scare them into moving in the right direction. You may need a lot of help to do it.Game tip, Mission 5

Equipment

  • Carry +1 in a crate
  • Damage +2 in a supply plane drop
Mission 5 map
StoneRecruit pointsSuppliesTeamHunters placed
Easy50401–57
Medium50401–58
Hard40301–48
Hunted32301–38
Extinction24301–38

Mission 6: Hunter Camp

Mission 6 briefing

No building allowed. Steal back the baby T-Rex and free the captured dinosaurs.

Objectives

  • You need to retrieve the baby T-Rex from Hunter Camp and return it to your Base Camp.
  • You need to free all four of the captured dinosaurs in the Hunter Camp.
  • You lose if a captive dinosaur is killed.
  • Setting off the TNT at the rock bridge kills whoever is standing on it.

Radio messages

  • You cannot build any new structures during this mission.
  • Free the trapped dinosaurs by attacking the fences that contain them.
  • Try using the TNT plunger to clear blocked passageways.

Ian's tips

Sometimes the hunters set up explosives to clear pathways. You can set them off yourself if you're clever.Game tip, Mission 6
You can never be sure what a Hunter or wild dinosaur might do. Be cautious and watch them carefully.Game tip, Mission 6
When you can't build buildings or add new Explorers, you have to be extra careful with the ones you have.Game tip, Mission 6

Equipment

  • Carry +2 in a crate
  • Vision +2 in a crate
Mission 6 map
StoneRecruit pointsSuppliesTeamHunters placed
Easy5501–57
Medium4501–49
Hard3501–310
Hunted2801–210
Extinction2101–210

Mission 7: Mother T-Rex

Mission 7 briefing

Take the baby T-Rex home and release its mother.

Objectives

  • You need to return the baby T-Rex to its nest.
  • You need to free the mother T-Rex.
  • You lose if a wild T-Rex dies while the mother is still caged.

Radio messages

  • Try using the High-Hides to protect your team members.

Ian's tips

Be careful in the long grass!Game tip, Mission 7
When you're in danger, try using a High Hide for safety.Game tip, Mission 7

Equipment

  • Speed +2 in a crate
  • Damage +2 in a crate
Mission 7 map
StoneRecruit pointsSuppliesTeamHunters placed
Easy60601–68
Medium60501–610
Hard50401–510
Hunted40401–410
Extinction30401–410

Mission 8: The Service Tunnel

Mission 8 briefing

Upgrade your camp, build an Electronics Shed and get the whole team to the tunnel.

Objectives

  • You need to build an Electronics Shed.
  • Once you have an Electronics Shed, you need to get all remaining team members to the service tunnel.

Radio messages

  • The Electronics Shed can be built once you have upgraded your Base Camp.
  • Two Triceratops are a good match for one hunter tank.

Ian's tips

Tanks are tough enemies. Try attacking them with several dinosaurs at once.Game tip, Mission 8
Remember: If you run low on supplies, you can try stealing some from the Hunters.Game tip, Mission 8

Equipment

  • Carry +2 in a crate
  • Armour +2 in a crate
Mission 8 map
StoneRecruit pointsSuppliesTeamHunters placed
Easy90601–910
Medium80401–811
Hard70401–712
Hunted56401–612
Extinction42401–612

Mission 9: The Brachiosaur Skeleton

Mission 9 briefing

Seven dinosaurs are trapped. Free them all, then gather the team at the skeleton.

Objectives

  • You need to free all seven of the trapped dinosaurs.
  • You need to get all remaining team members to the Brachiosaur skeleton.

Ian's tips

You don't have to attack tougher enemies; you can go around them instead!Game tip, Mission 9
Warning: Captive dinosaurs may think of you as lunch.Game tip, Mission 9
Mission 9 map
StoneRecruit pointsSuppliesTeamHunters placed
Easy12001–125
Medium12001–126
Hard12001–126
Hunted9601–116
Extinction7201–116

Mission 10: Rescue Eddie

Mission 10 briefing

Eddie is a prisoner in the hunters' camp. Free him, build a Science Lab and get him to the power plant.

Objectives

  • You need to rescue Eddie from the hunter's camp.
  • You need to build a Science Lab.
  • You need to get Eddie safely to the power plant.
  • You lose if Eddie dies.

Radio messages

  • The Science Lab can be built once you have an Electronics Shed.

Ian's tips

Sometimes the best defense is a good T-Rex.Game tip, Mission 10
Eddie is important in this scenario, find him and protect him.Game tip, Mission 10

Equipment

  • Damage +2 in a crate
Mission 10 map
StoneRecruit pointsSuppliesTeamHunters placed
Easy120601–128
Medium100301–1011
Hard90301–912
Hunted72301–812
Extinction54301–812

Mission 11: The InGen Facility

Mission 11 briefing

Fight across the island and get a team member into the InGen facility.

Objectives

  • Goal: one of your team reaches the InGen facility.
  • Only on Hard: there is no Easy or Medium version.

Ian's tips

Although wild dinosaurs are dangerous to you, remember that they are also dangerous to the Hunters.Game tip, Mission 11
Raptors are much easier to fight if you can take them on one at a time.Game tip, Mission 11

Equipment

  • Armour +2 in a crate
Mission 11 map
StoneRecruit pointsSuppliesTeamHunters placed
Hard100301–1014
Hunted80301–914
Extinction60301–914

Mission 12: The Helicopter Pad

Mission 12 briefing

The final mission. Your five named team members, no recruits, the whole island against you. Reach the helicopter.

Objectives

  • Goal: get your team to the helicopter pad.
  • You lose if a named team member dies.
  • The hunters have rigged TNT along the way. You can set it off yourself.
  • Only on Hard.

Ian's tips

You're on your own now!Game tip, Mission 12
Mission 12 map
StoneRecruit pointsSuppliesTeamHunters placed
Hard0301–128
Hunted15301–128
Extinction15301–128

Bonus: San Diego

Click the skull on the main menu. This time you are the T-Rex, loose in the streets of San Diego.

  • Get the T-Rex to the goal zone.
  • You lose if the T-Rex dies.
  • Hunter jeeps patrol the streets, and a trolley sounds its horn at its stops and drops off scouts (with Research Assistant stats, 12 HP). Attacks do nothing to the trolley.
  • The hunter tents here are hot dog stands: each bite on one heals the T-Rex 50 HP.
San Diego map

New missions

These come with the MODDED build (choose MODDED on the launcher, then Load Game → Level select). They were made with this project's mission tools.

Raptor Valley

A 28x28 valley cut from Mission 7's land: raptors, compys, a dilo and parasaurs. Build a Base Camp and two Tents, and reach Sarah.

Raptor Valley map

Stego Ridge

A 40x40 ridge from Mission 4. Build a Base Camp and two Tents, and reach Sarah; the crates on the way are optional.

Equipment: Armour +2 (crates).

Stego Ridge map

Dock Dash

Mission 2's riverbank mirrored into a 56x56 map. Get anyone to the goal zone.

Dock Dash map

Sorna Crossing (96)

A 96x96 cut of the big map below, for when 128 is too much. Build a Base Camp and two Tents, and reach Sarah.

Equipment: Carry +2, Armour +2, Speed +2 (crates).

Sorna Crossing (96) map

Sorna Crossing (128)

Mission 11's land mirrored into a 128x128 map, four times bigger than any retail map. Raptor packs, two T-Rexes and hunters that keep coming. Build a Base Camp and two Tents, and reach Sarah.

Equipment: Carry +2, Armour +2, Speed +2 (crates).

Sorna Crossing (128) map
InGen Field Network • Unauthorised access will be logged • Play Chaos Island • Credits
Unofficial, non-commercial fan wiki for The Lost World: Jurassic Park – Chaos Island (DreamWorks Interactive, 1997). All rights to the game and its pictures, text and sounds remain with their original copyright holders; they are shown here for educational and reference purposes only, and no ownership is claimed. Not affiliated with or endorsed by Universal, Amblin, DreamWorks or Electronic Arts.